Bad Moon Klan


Command:

Warboss (Ork, Hero) 40 pts
Mount on a Kustom Battlewagon + var pts
Extra to upgrade to Stompa(Hero) +24 pts
Up to 2 Oddboyz Weird Boyz (Ork, Psyker)
Upgrade to Weirdboy Battlewagon +6 pts
Up to 1 Pain Boyz (Nobz, Medic) 24 pts
Mount on a Kustom Battlewagon + var pts

Main Force:
Up to 10 of
Ork Mobs
Consists of 1-4 Ork Nobz (Hero) 14 pts/unit
Change all units to Shooty Boyz (Boyz,Heavy Weapons) +3 pts/unit
Up to 1 Madboyz Mob 13 pts/unit
Consists of 1-4 Madboyz
Up to 1 Wildboyz Mob 8 pts/unit
Consists of 1-4 Wildboyz
Up to 1 Stormboyz Korps 12 pts/ea
Consists of 1-4 Stormboyz
Up to 1 Gretchin Mob 5 pts/ea
Consists of 2-4 Gretchin
Up to 1 Ogryn Tribe 10 pts
Consists of 1 Primitive Ogryn
Up to 2 of Da Uvver Mobs variable
Uvver Mob

Support:
Up to 10, and no more than main force choices of:
Wagons Mob Variable pts/each
Consists of 1-3 Kustom Battlewagons
Speed Freeks 11 pts/each
Consists of 1-3 Buggies
Flame Freeks 11 pts/each
Consists of 1-3 Scorchas
BikeBoyz 13 pts/each
Consists of 1-3 Warbikes or Nobz Warbikes
FlakWagon 22 pts
1 Flakwagon
Doom Diva 22 pts
1 Doom Diva
Stompa 32 pts
1 Stompa
Tractor Kannons Mob 14 pts per unit
1-2 Tractor Kannons
Pulsas Rocket Mob 14 pts per unit
1-2 Pulsa Rockets
Splatta Kannon/Big Gunz Mob 14 pts per unit
1-2 Big Gunz
Shokk Attack Gunz Mob 14 pts per unit
1-2 Shokk Attack Gunz
Tinboy 13 pts
1 Tinboyz
Dreadnaught 13 pts
1 Dreadnaught
Up to 4 Freebootas variable
Freeboterz Mobz

Note: Bad Moons are relatively rich, so often hire mercenaries and other clan's hangers-on. They themselves always have the shootiest weapons available. They also have more Weirdboyz than most others.