Kustom Ork Battle Wagons

The basic Ork Battle Wagon (25cm 45cm 1 2 5+) is, well, a bit generic.The following rules are the Epic 41K fix for this problem.

Change Effect Cost Notes
Body Group. Any or All may be taken with no limit
Wheeled +5cm Move
-1 Armor
0  
Big Wheels +5 cm Move +2 points  
Large Engine +10 cm Move +3 points  
Thick Armor +1 Armor
-5 cm Move
+2 points  
Gun Group. Only 1 from this group.
No Guns 0 FP
0 Range
-1 Assault
-1 points Transport (3)
No "Hitch-a-Lift"
Multi-Barrel Gun +1 FP per added Barrel +5 points per added Barrel  
Big Gun FP changed to AT +5 points SHW
Flame Gun 15 cm Range
+1 FP
+3 points Close Support
Close Assault Weapons. Only 1 from this group
Attack Claws +2 Assault +3 points  
Death Roller +3 Assault
-5 cm move
+4 points Dozer

Some examples using the SM/TL names:

Name Changes Cost Move Range FP Assault Armor Notes
Battle Wagon Wheeled 14 30 45 1 2 4+  
Brain Crusha Big Gun 19 25 45 AT 2 5+ SHW
Gut Rippa Attack Claws 17 19 45 1 4 5+  
Bone Cruncha Death Roller
2 Barrels
23 20 45 2 7 5+ Dozer
Blood Ax Rhino No Guns 13 25 0 0 1 5+ Transport (3)
Blood Ax Land Raider I Thick Armor
2 Barrels
21 20 45 2 2 6+  
Blood Ax Land Raider II Thick Armor
4 Barrels
31 20 45 4 2 6+  
Blood Ax Land Raider III Thick Armor
Big Gun
21 20 45 AT 2 6+ SHW
Bowl Burner Flame Gun
Wheeled
17 30 15 2 2 4+ Close Support
Gobsmasha Wheeled,
Big Wheels
Big Gun
21 35 45 AT 2 4+ SHW
Speelnrippa Wheeled,
Big Wheels
Big Engine
Big Gun
24 45 45 AT 2 4+ SHW