Squats during the age of Exploration and During the Horus Heresy.

This is an army list for Squats during the period from the Age of Strife through the Re-discovery of the Home Worlds by the Imperial Forces through to the Horus Heresy.

During this time the Squats went to war in War Hosts, made up of Brotherhoods and Guild Expeditionary Forces.


Each War Host is lead by a Grand Marshal and has at least 3, but no more than 9 Brotherhoods attached, plus 1 Guild Force per 3 Brotherhoods. In addition to the Grand Marshal and his staff/bodyguards the War Host has up to 8 detachments as support for the Host as a whole.

War Host
Grand Marshall and Staff 65 pts
5 Exo-Bike units
 
Up to 8 of the following detachments/batteries
Nobles Detachment (up to 4 per host) 65pts
5 Exo-Bikes
Guild Bikers (up to 2 per host) 70 pts
6 Guild Bike Stands
1 unit has Repair
Guild Trikes (up to 2 per host) 80 pts
5 Guild Trikes
1 Unit has Repair
Transport Pool (up to 2 per host) 56 pts
8 Rhinos
Artillery Battery (Any Number) 100 pts
2 Squat Bombards
Light Artillery Battery (Any Number) 75 pts
5 Thudd Guns/Mole Mortars
Support Weapon Battery (Any Number) 75 pts
5 Tarantulas/Rapiers
Robot Detachment 120 pts
5 Robots
Tunneller Detachment 72 pts
3 Termites
3 Moles

Chain of command:
Grand Marshell Nobles Trikes Biker Any unit execpt Robots.


Brotherhood

Each War Host must have at least 3, but no more than 9 Brotherhoods attached.

Each Brotherhood is lead by a Hearth guard and has at least 2 but no more than 6 other detachments.

Hearth Guard (51 pts)
1 Hearth Guard Command stand
1 Hearth Guard stand
Add Medic (+10)
 
At least 2 but no more than 6 of the following
Squat Tactical platoons (at least 2, no more than 4 per Brotherhood) 60 pts
4 Squat Tactical stands
1 Squat Command Stands
1 Squat Support Stand
Squat Support Platoon (no more than 2 per Brotherhood) 48 pts
1 Squat Command Support Stand
2 Squat Support stands
Squat Assault Platoon (no more than 2 per Brotherhood) 33 pts
1 Squat Assault Command Stand
2 Squat Assault Stands
Light Artillery Battery (no more than 4 per Brotherhood) 75 pts
5 Squat Thudd Guns/Mole Mortars
Support Weapons Battery (no more than 4 per Brotherhood ) 75 pts
5 Squat Tarantulas/Rapiers

Platoon level command units are for chain of command and "Squat Square" rules only.

Chain of command:
Hearth Guard Platoon Command units Any unit


Guild Expeditionary Force

You may take 1 G.E.F. per 3 Brotherhoods in your War Host

Each G.E.F has a Guild Master and 1 to 4 guild Biker "Gangs"
Guild Master (Repair)
1 Guild Trike (49 pts)
Guild Bikers (at least 1 but no more than 4 per G.E.F.) 60 pts
6 Guild Bike Stands
upgrade 1 unit to Repair (+10)
Guild Trikes (up to 2 per G.E.F.) 70 pts
5 Guild Trikes
Upgrade 1 unit to Repair (+10)

Chain of command
Guild Master Trikes Bikers


Squat Units

All Squat units have the "Stubborn" Special ablity.

All Squat Infantry can "Form a Square"

Squats have a Strategry Rating of 4

Name Speed Range FP Assault Armor Notes
Squat Tactical 10 30 1 2 4+  
Hearth Guard 10 30 1 4 5+ Hero
Squat Assault 10 15 1 4 4+ Assault
Squat Support 10 45 2 1 4+ Heavy Weapons
Squat Exo-Bikes 35 15 1 4 5+ Hero
Guild Bikes 35 15 1 2 5+  
Guild Trikes 35 30 2 1 5+  
Guild Master 35 30 2 2 5+ Hero
Squat Lt. Artillery 10 45 2 0 5+ Artillery
Squat Support Weapons 10 45 AT 0 5+ SHW
Squat Rhinos 30 0 0 0 6+ Transport (2)
Squat Bombard 15 90 BRG 0 6+ Artillery,SHW
Robots 15 45 1 2 6+ Rapid Fire
Squat Termites 10 0 0 1 6+ Tunneller (1)
Squat Mole 10 0 0 3 6+ Tunneller (4)