Forward Observer In Epic 41K


Base Level:
Cost +5 points
At this level the observer may spot for one detachment of his army that is currently on the game board. He may "spot" for a different detachment in each turn but may only spot for one detachment per turn. "Spotting" counts as the units fire action. His fire power may not be counted as part of his detachments fire power during the firing phase. If he spots for a unit in the movement phase (Prep Fire) he may NOT spot for an other unit in the fire phase, nor may he fire during the firing phase. He, however, may move according to the orders of his detachment. He may snap fire, attack or defend in close assault , and may be part of a fire fight.
Level II
Cost +25 points.
At this level an observer has all the abilities of one at base level but may also call "off board" fire, as per the "Orbital Barrage" fate card, except that only 1D6 fire power is used in the attack, not 3D6. This counts as his firing action. If he calls for an off board barrage he may not spot for an on board detachment.
Level III
Cost +45 points
At this level acts as a Level II observer except that he may call for 2D6 Fire power.
Level IV
Cost +65 pts
At this level acts as a Level II observer except that he may call for 3D6 Fire power
Level V
Cost 100 pts
At this level acts as a Level IV observer and may also call an off board missile strike. This acts as a Death Strike Missile

All off board attacks are called based on the following chart

Attack Type Die roll
1D6 Barrage 2+
2D6 Barrage 3+
3D6 Barrage 4+
Missle Attack 5+

An observer can call for a lower level attack than he is rated for, to get a better chance of having the attack happen.