- Squat Stronghold Infantry
Detachment
- Command
- You must choose a commander
- 1 Detachment HQ (See Notes) +25 points
- Up to 1 Warlord 15 points
- Consists of 1 Squat Unit (Hero)
- Upgrade to a veteran(Stubborn) +2 points
- Up to 1 Living Ancestor 15 points
- Consists of 1 Squat Unit (Psyker)
- Up to 1 Spear Of Odin 19 points
- Consists of 1 Squat Unit (Medic)
- Up to 1 Engineer 19 points
- Consists of 1 Squat Unit (Repair)
- Main Force
- Choose up to 10 squads form the following list
- Hearthguard squad 13 points
- Consists of 1 Squat Unit (save)
- Upgrade to veterans(Stubborn) +2 points
- Squat Warrior Squad 9 points per unit
- Consists of 1 or 2 Squat units
- Upgrade to veterans (stubborn) +2 points per unit
- Upgrade to Thunderers* (Hvy Wpns) +7 points per unit
- Upgrade to Berserkers* (Assault) +2 points per unit
- (* choose one upgrade only)
- Guild Robot Squadron 24 points per unit
- Consists of 1 to 5 Robot units
- Support
- Choose up to 10 units from the following list, but you
may not exceed the number of choices made on the main
force list
- Guild Bike Squadron 10 points per unit
- Consists of 1 to 5 Bike units
- Upgrade 1 unit to Engineer +10 pts
- Guild Trike Squadron 14 points per unit
- Consists of 1 to 3 Trike units
- Upgrade 1 unit to Engineer +10 pts
- Rhino 7 points
- Mole Mortar Battery 13 pts per unit
- 1-3 Mole Mortars
- Rapier Battery 13 pts per unit
- 1-3 Mole Mortars
- Thudd Gun Battery 13 pts per unit
- 1-3 Thudd Guns
- Tarantulas Battery 13 pts per unit
- 1-3 Tarantulas
- Overlord Armoured Airship 62 points
- Thunderfire 31 points
CHAIN OF COMMAND: Warlord
Living Ancestor
Hearthguard
Any other
unit
Notes: Any unit in the detachment, except robots, may be
designated as the Detachment HQ subject to the detachment's chain
of command. Robots cannot be the commander at any time
Note that Squats have a Strategy rating of 2, although an
Ancestor Lord can improve this