Squat Colossus

The Colossus is a mobile fortress and fire support platform. Unlike a Leviathan, a Colossus has no capacity for transporting troops, but it mounts a monstrous number of large cannons and missiles.

The Colossus transports a single Iron Eagle Gyrocopter for scouting and recon missions. For each Colossus in your force one other detachment (except the supreme commander or tunnellers), may take a single Iron eagle Gyrocopter as support for no points cost. The Gyrocopter counts as part of that detachment when calculating half strength, leadership test bonuses for 15+ units and so on.

War Engine Statistics

Speed Armor Void Shields Damage Capacity Assault Transport
10 cm 6+ 4 8 6 0

WEAPONS

Weapon Fire Arc Range FP Notes
Heavy Battery All round 45 6  
2 x Mega Cannon Front 60 (1) Place template. Roll to hit all units under the template, ignore armour bonus for cover. Each attack places an additional blast marker.
Rocket Launchers Front 90 Hvy Barrage Artillery

CRITICAL DAMAGE TABLE

2D6 Results Damage Notes
2 Heavy Hit +0 The Colossus is immobolised for the rest of the turn
3 Tracks Damage +1 Point The Colossus is immobolised until the damage is repaired
4 Weapon Battery Damaged +2 Points The Weapons battery may not be fired until the damage is repaired.
5 Mega Cannon Damaged +2 Points The Mega Cannon may not be fired until the damage is repaired.
6 Rocket Racks Damaged +3 Points The Rocket launchers may not be fired until the damage is repaired.
7 Hull Damaged +3 Points The Colossus is immobolised for the rest of the turn and it's armour value is
permanently reduced to 5+.
8 Tracks Destroyed +3 Points The Colossus is permanently immobilised.
9 Fire +4 Points The Colossus only moves at half speed and suffers one extra point of damage
at the end of each rally phase until repaired.
10 Multple Fires +4 Points 1D6 Fires break out, see Fire Above
11 System Damage +4 Points All the Colossus's systems are damaged by the hit. It is immobilised and may
not fire any weapons until the damage is repaired.
12 Catastophic Damage BOOM See Table Below

CATASTROPHIC DAMAGE TABLE

1D6 Results Damage Notes
1-3 Internal Exposions Wecked Internal Explosions tear through the Colossus, killing all crew and leaving the war engine a smoking wreck.
4-5 Magazine Exposion Destroyed Weapon magazines explode, destroying the Colossus and scattering debris over a wide area. Roll a D6 to hit any units within 5cm.
6 Engine Explosion Destoyed The Colossus is destroyed in a massive explosion. Any unit in base contact takes D6 hits. Roll a D6 to hit any other units within 2D6cm.