Space Marines first company in
E41K
The first company of a Space Marine Chapter is the best of the
chapter. It is also supposed to be the only company that has
access to "Tactical Dreadnought Armor" AKA
"Terminator" armor.
Terminator's, like normal marines come in 3 flavors, (or 8 if
you include the leader types). The current Epic 40K rules do not
reflect this.
The following Army list designed to reflect the full range of
Space Marines in Terminator armor.
| Name |
Move |
Range |
FP |
Assault |
Armor |
Special |
| Terminator Captain |
10 |
30 |
1 |
6 |
5+ |
Save,Hero,Rapid Fire, Stubborn |
| Terminator Librarian |
10 |
30 |
1 |
6 |
5+ |
Save,Hero,Rapid Fire, Stubborn,Psyker |
| Terminator Marines |
10 |
30 |
1 |
3 |
5+ |
Save,Rapid Fire,Stubborn |
| Assault Cannon Terminators |
10 |
45 |
2 |
2 |
5+ |
Save, Heavy Weapon,Rapid Fire,Stubborn |
| Apothecary |
10 |
30 |
1 |
3 |
5+ |
Save,Rapid Fire,Stubborn,Medic |
| Chaplain |
10 |
30 |
1 |
3 |
5+ |
Save,Rapid Fire,Stubborn,Chaplain |
| Tech-Marine |
10 |
30 |
1 |
3 |
5+ |
Save,Rapid Fire,Stubborn,Repair |
| Lightning Hammer |
10 |
0 |
0 |
5 |
6+ |
Save, Stubborn |
| Land Raider |
20 |
45 |
2 x AT |
2 |
6+ |
Transport(2) |
| Thunder Hawk |
Flyer |
30 |
8 |
1/4 |
6+ |
Transport(6) |
Space Marine 1st Company Army List
Command:
Detachment HQ +25 points
- Up to one Terminator Captain (Hero, Save) +29 points
- Extra to mount in Land Raider +35 points
- Extra to mount in Thunder Hawk (+80 points)
- Up to one Terminator Librarian (Hero, Save, Psyker) +39
points
- Extra to mount in Land Raider +35 points
- Extra to mount in Thunder Hawk +80 points
-
- You may chose one of the following:
- Up to 1 Apothecary (Medic) + 29 pts
- Extra to mount in Land Raider +35 pts
- Extra to mount in Thunder Hawk (+80 points)
- Up to 1 Chaplain +29 pts
- Extra to mount in Land Raider +35 pts
- Extra to mount in Thunder Hawk (+80 points)
- Up to 1 Tech-Marine (Repair) +29 pts
- Extra to mount in Land Raider* +35 pts
- Extra to mount in Thunder Hawk (+80 points)
Note: You may only have one
Thunder Hawk in command section.
Main force
- Up to 10 from the following
- Terminators Squad
- 1 Space Marine Terminator unit 19 points
- Terminator Assault Cannon Squad
- 1 Assault Cannon Terminator unit 24 points
- Terminator Lightning Hammer Squad
- 1 Lightning Hammer Unit 22 points
- Space Marine Dreadnought 27 points
Support/Transport
- Up to 10 from the following list, but not more
than main force units (see notes)
- Land Raider 35 points
- Thunder Hawk 80 points
Notes:
- If this army list is used no other Space
Marine detachment may have Terminators
- You may have as many 1st company
detachments as you wish, however the following rules are
in effect:
- Only one detachment may have a
Terminator Captain. You may have any number of
Terminator Librarians
- A maximum of 20 main force units
(100 marines, the whole company) may be taken in
total for the whole army.
- Exception to Rule 3.2, it may be
assumed that more than one chapter is in the
battle if there are 4 or more full companies of
tactical/devastator/assault marines (100 marines
is 1 company) in the battle. For every 3 full
companies you may take one Terminator company.
Note that you MUST have painted all the units in
noticeably different color schemes to use this
rule.
- Support/Transport units may only be taken
to the number needed to transport the main force units.
Note that in E41K Terminator units and Dreadnoughts each
use 2 transport slots, so that a Land Raider may carry
one unit of Terminators or one Dreadnought, and a Thunder
Hawk can carry 3 Terminators units or Dreadnoughts. If a
Thunder Hawk is taken in the command section, any
"extra" transport slots it has count against
the detachment support totals.